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DOOM

Doom (officially cased DOOM and occasionally DooM by fans, based on the Doom logo) is the first release of the Doom series, and one of the games that consolidated the first-person shooter genre. With a science fiction and horror style, it gives the players the role of marines who find themselves in the focal point of an invasion from Hell. The game introduced deathmatch and cooperative play in the explicit sense, and helped further the practice of allowing and encouraging fan-made modifications of commercial video games. It was first released on December 10, 1993, when a shareware copy was uploaded to an FTP server at the University of Wisconsin. The Ultimate Doom, an updated release of the original game featuring a fourth episode, was released in 1995 and sold at retail.

In Doom, players assume the role of an unnamed space marine, who became popularly nicknamed "Doomguy" by the community before being retconned as Doom Slayer, fighting his way through hordes of invading demons from Hell. With one third of the game, nine levels, distributed as shareware, Doom was played by an estimated 15–20 million people within two years of its release, popularizing the mode of gameplay and spawning a gaming subculture. In addition to popularizing the FPS genre, it pioneered immersive 3D graphics, networked multiplayer gaming, and support for customized additions and modifications via packaged files in a data archive known as "WADs". As a sign of its effect on the industry, first-person shooter games from the genre's boom in the 1990s, helped in no small part by the game's release, became known simply as "Doom clones". Its graphic violence, as well as satanic imagery, made Doom the subject of considerable controversy.

DUKENUKEM

Released on April 24, 1996, Duke Nukem 3D is the third game in the Duke Nukem series and a sequel to Duke Nukem II. The game was a commercial success and has seen numerous console ports, expansion packs, and special edition re-releases since its debut. It continues to maintain a strong fanbase, which has generated hundreds of mods and thousands of user maps.

As a groundbreaking entry in the first-person shooter genre, Duke Nukem 3D was generally well-received by critics. The game was also immediately controversial and drew criticism in the mainstream media for its violence and pornographic content.

POSTAL

Development began in 1996 and the game was released in November 1997 by Running With Scissors and Ripcord Games. At the time, this game was very controversial due to it being a mass murder simulator. Because of the game's morbid theme, it was banned in over 10 countries.

From what can be gathered through the original website, manual, and the game itself, an average man known only as the Postal Dude discovers that a mind-altering substance has been released onto the town of Paradise, infecting the populace with insanity and bloodlust. Capped off by the sudden eviction from his home, the Postal Dude believes himself to be the only sane man left and sets out to put an end to the madness in his town, which he believes originates from a local Air Force base.

QUAKE

On February 24, 1996 the multiplayer demo, Qtest, was released. The earliest shareware release, 0.91, was completed on June 21, 1996 and released the following day after being compiled single-handedly by John Romero. Quake 2 was released on December 9, 1997. However, this game is a sequel in name only. Quake also has two official expansion packs, Quake Mission Pack 1: Scourge of Armagon and Quake Mission Pack 2: Dissolution of Eternity.

Quake was one of the first fully 3D First-person shooter games. It has its influences from Doom in terms of gameplay, design, and story. For example, Quake features a similar arsenal of Weapons as well as teleporters. Features original to Quake, like the console, later appeared in Doom source ports. Once the official Quake source code was released, some Doom source ports incorporated portions of the Quake source. Quake has three Game Modes of play; Single Player, Cooperative, and Deathmatch, similar to the Game Modes of Doom. Like Doom, this game had demos and speedruns. However, although influencing the style of gameplay Doom had, this was the first game by id Software to feature 3D models compared to Doom's 2D sprites.